Consumer campaigns
Give customers a short, recognisable experience linked to a product, promotion or occasion. Entry can begin with a campaign link or QR code, with the reward and next step explained before the customer commits their time.
Campaigns, rewards and customer participation
Give people a reason to take part and a useful next step.
Twin builds branded games and interactive experiences for customer campaigns, outlet programmes, events and employee participation. We connect the experience with the entry process, rewards, customer information and reporting needed to run it.
Start with the audience
The starting point is the action that matters to your programme. That might be trying a product, joining a community, registering interest, completing a knowledge challenge or returning to an offer.
Give customers a short, recognisable experience linked to a product, promotion or occasion. Entry can begin with a campaign link or QR code, with the reward and next step explained before the customer commits their time.
Design participation around the businesses that sell your products. Purchasing activity can be linked to campaign eligibility or play opportunities, with the relevant rules and records agreed before launch.
Make it easy for people to join from their own phones. A simple challenge can connect an in-person visit with a digital interaction and an appropriate reward.
Combine a short game with questions or event content. Points and a leaderboard can support friendly competition where that suits the audience and purpose.
Experience from real programmes
A voice challenge, a branch visit and an employee event call for different experiences. Play the demonstrations below to see the campaign interactions.
Consumer campaign
A voice-based challenge linked participation with points and a reward journey. The demonstration shows the voice interaction used in the campaign.
Read both Coca-Cola campaign storiesBranch engagement
Visitors entered through a QR code and played an augmented reality game on their phones, with rewards linked to their scores.
Read the Shinhan Bank storyEmployee participation
An internal event combined action-based play, questions and a leaderboard. This demonstration shows the gameplay used for the employee experience.
Read the Pfizer employee event storyThe complete campaign journey
We plan how people arrive, what they do, how they qualify and what happens afterwards. That includes campaign rules, any points or reward logic, the information collected and the reports the operating team needs.
The format might be a familiar game, a quiz, a voice challenge or augmented reality. We choose it for the setting: a crowded event, a quiet branch visit and a staff session need different interactions.
Define the campaign link, QR entry, registration or purchase qualification, including the rules people need to understand.
Make the action, challenge and progress clear, with an interaction suited to the audience and their devices.
Agree qualification, availability and redemption, including what happens when a reward cannot be completed.
Connect the next useful interaction with the customer information, permissions and measures available.
PangoCDP and customer data
Where PangoCDP is part of the solution, campaign activity can contribute to customer profiles, segments and automated communication. A participant might receive a relevant offer, a reminder about an unused reward or information related to the interest they shared.
The connection is designed around the data and permissions available. The game, customer platform and reward process each need a clear role. We define those roles and the required integrations as part of the project.
How we deliver
The project scope should cover the customer experience and the work needed to operate the campaign.
Agree the audience, setting, action and measures that will determine whether the programme is useful.
Map entry, participation, reward handling and follow-up. Set campaign rules and identify the systems involved.
Develop the experience, configure the agreed components and implement the required data exchanges.
Test the complete journey, including busy periods, invalid attempts, unavailable rewards and support scenarios.
Compare participation, completion and the agreed downstream measures. Use the findings to improve the programme or plan the next one.
Planning a campaign
We can assess a defined campaign concept or help shape a practical first use case.
A loyalty programme defines an ongoing relationship and its benefits. Gamification adds challenges, progress or play to an experience. They can work together, and either may be useful independently.
No. We select the customer data and communication components for the programme. PangoCDP is relevant when profiles, segments, rewards or automated journeys need to work together.
We can define a delivery model around your agency’s concept and campaign responsibilities. The scope should make creative, technical, media, reward and operating responsibilities clear.
Reuse can form part of the project. We agree which mechanics, assets and configurations can support later campaigns, alongside ownership and ongoing support.
Timing depends on the mechanic, design, integrations, approval process and launch requirements. We confirm the scope and delivery plan after reviewing the intended journey.
Start with the audience and the action
If you have a campaign concept, we can assess the delivery requirements. If you are still shaping the idea, we can help define a practical first use case.